Cot and elfx

Author: f | 2025-04-24

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As for RUDY with ELFX and CoT: You can use ELFX interiors (and also ELFX Enhancer, if you like). Don't use ELFX weather or exteriors options - not so much because of ENB, but because they will conflict (as in a real mod conflict ) with CoT. On my Oldrim setup, i have exactly this combination: CoT V ELFX ELFX enhancer (ELFX loaded after CoT).

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ELFX fires not casting light (COT ELFX) - The Nexus Forums

Mod Organizer is a bit more advanced than NMM and allows you to experiment with mods without deleting anything. All the mods are stored in separate folders instead of dropped into skyrim Data folder and partialy overwritten. You can create several mod list for specific characters without deleting anything. The downside is that you will have to watch few youtube guides to set it up. usualy go with ELFX for RealVision. I'm not a fan of this Enb, but I often run my setup with ELFX or Relightning Skyrim + Enhanced Lightning for Enb. ELFX and ELE are modular, so you have to pay attention which file you are using.~Base ELFX or Relightning Skyrim - edits lights placement~ELE or ELFX Enhancer - edits imagespace and lightning templatesFull ELE makes the image softer and is less intrusive on color palettes of some of the enbs.ELFX Enhancer makes the interiors darker and creates more contrast by increasing intensity of lightsources (candles, torches, brazers, windows, etc).In your place I would experiment a bit with the Enbs before settling on one. Give Rudy Enb NLA (with CoT turned off) or regular version a shot. to get before trying an Enb:-SMIM-NobleSkyrimMod HD-Skyrim HD Parallax Terrain Tribute by Hein84-Skyrim Flora Overhaul (without the .esp, you just need the tree textures and meshes)-Verdant grass plugin-Optimized INI Files by Ball-Realistic Water Two-aMidianBorn Book of Silence-XCE-Better Males-UNP (or any other unp variant)-RaceMenuPS: Don't forget SKSE and SkyUI.

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ELFX CoT : r/skyrimmods - Reddit

Nights will be brighter than stormy ones.Enhanced Ice-Changes the ice shaders for ice floes and frozen lakes. Download the mod using Nexus Mod Manager, activate it and pick the modules you want in the installer. Enhanced Light and FXShould be compatible with any mod that doesn't change light, fx or the meshes it adds, my meshes are a must have, so make sure it overwrites anything it asks to. You can stick with LOOT load order.The ELFX Enhancer-Should be compatible with any mod that doesn't change imagespaces and lighting templates, which means ambient light, fog, contrast, saturation, bloom, depth of field, etc.The ELFX Exteriors-It should be compatible with everything that doens't place an object over the light sources I placed. You can stick with LOOT load order.The ELFX Weathers-It should be compatible with any mod that doesn't change the weathers. It may be compatible with Climates of Tamriel, because it doesn't change the vanilla weathers, but I don't recommend it, because CoT has so much weathers that you may barely experience mine.Enhanced Ice-It should be compatible with any ice retexture and any mod that change the icebergs.It should be compatible with any ENB setting, but I won't give any support to features that are changed by the ENB. Insanely thanks to-Bethesda for Skyrim and Creation Kit-skyfox69 for NifUtils-eclips3d for the installer-xdayman for BAIN installer-Niftools Team for Nifskope-Autodesk-zaga86 for his ice textures.-Nexus community

CoT RLO - No CoT ELFX - Guide Support Bug Reports

Cot command-line toolThe cot command-line tool allows you to control CotEditor from the command-line.InstallationThe cot command is bundled in CotEditor.app. So, run the following line on your Terminal.app to create a symlink to the cot command.$ ln -s /Applications/CotEditor.app/Contents/SharedSupport/bin/cot /usr/local/bin/cotYou may need to modify paths in this command depending on where you've installed CotEditor/cot.UsageRun cot with --help to learn how to use it.$ cot --helpusage: cot [-h] [-v] [-w] [-g] [-r] [-n] [-s SYNTAX] [-l LINE] [-c COLUMN] [FILE ...]command-line utility for CotEditor.positional arguments: FILE path to file to openoptional arguments: -h, --help show this help message and exit -v, --version show program's version number and exit -w, --wait wait for opened file to be closed -g, --background do not bring the application to the foreground -r, --readonly open the document as read-only -n, --new create a new blank document -s SYNTAX, --syntax SYNTAX set specific syntax to opened document -l LINE, --line LINE jump to specific line in opened document -c COLUMN, --column COLUMN jump to specific column in opened document. As for RUDY with ELFX and CoT: You can use ELFX interiors (and also ELFX Enhancer, if you like). Don't use ELFX weather or exteriors options - not so much because of ENB, but because they will conflict (as in a real mod conflict ) with CoT. On my Oldrim setup, i have exactly this combination: CoT V ELFX ELFX enhancer (ELFX loaded after CoT). As for RUDY with ELFX and CoT: You can use ELFX interiors (and also ELFX Enhancer, if you like). Don't use ELFX weather or exteriors options - not so much because of ENB, but because they will conflict (as in a real mod conflict ) with CoT. On my Oldrim setup, i have exactly this combination: CoT V ELFX ELFX enhancer (ELFX loaded after CoT).

Organic ENB optimized for ELFX and COT compatible

UPDATE: Preset updated for the final versions of Purity Classic & ELFX. Its a WIP but its enough of an upgrade on the old preset. RealVision ENB isn't needed anymore, all required files are included (apart from the ENB dll of course). A bit more demanding, but you can turn off effects like DOF, AO, etc. to regain performance.If you're looking for an ENB preset for vanilla lighting/weather & ELFX lighting modules, check out my other presets - Surreal ENB/Surreal ENB v2.INTRODUCTION:Since RealVision ENB was designed for Climates of Tamriel, I decided to tweak its COT+ELFX performance preset to my liking for the visual overhaul mod Purity (Classic). This preset contains just enbseries.ini and the enbseriesfolder with a couple of ini files that is intended to overwrite corresponding files from RealVision so you will need to install RealVision first.This is because I haven't created a new preset - only tweaked the above mentioned inis so the rest of the files are still RealVision assets and that's why I decided against including them even though the mod author has retired and given permission to everyone to use his files. MODS:ESSENTIALRealVision ENB - Use the performance preset for ELFX.ENB series - I have tweaked this preset using v221 but it should work fine on all newer binaries albeit with a fps hit.Purity - Classic version. Not sure how it would look with Pure Weather but if the changes made in Purity aren't extensive, it should be fine.ELFX - Main esp, Enhancer and

ENB's compatible with CoT and ELFX? - Request Find

- CCOR Patch.esp47 Requiem - SIC Patch - DLC2.esp48 Requiem - Immersive Armors.esp49 Requiem - Immersive Armors - Addon.esp4A Requiem - SIC CCOR Patch.esp4B PumpingIron.esp4C BarbasLessAnnoying.esp4D Book Covers Skyrim.esp4E Book Covers Dawnguard.esp4F Book Covers Hearthfire.esp50 Book Covers Dragonborn.esp51 REQ - BCS Patch.esp52 ImmersiveFP.esp53 Rebirth Monster.esp54 SFO - Expanded Diversity.esp55 dD - Enhanced Blood Main.esp56 dD-Dragonborn-Dawnguard-EBT Patch.esp57 EBT- Dg - Db - SIC.esp58 fine goods from morrowind.esp59 wizDynamicThings.esp5A Dont_Steal_My_Crops.esp5B Unique Grasses.esp5C SoS - The Dungeons.esp [Version 1.23]5D SoS - The Wilds.esp [Version 1.13]5E SoS - Civilization.esp [Version 1.02]5F Aetherius.esp60 EnhancedLightsandFX.esp61 ELFX - Exteriors.esp62 ClimatesOfTamriel-Dawnguard-Patch.esp63 ClimatesOfTamriel-Dragonborn-Patch.esp64 AOS_CoT 3.1 compatibility patch.esp65 ClimatesOfTamriel-Dungeons-Hardcore.esp66 ClimatesOfTamriel-Interiors-Warm.esp67 ClimatesOfTamriel-VanillaNights-Lvl-2.esp68 Supreme Storms - Cot Version.esp69 ELFXEnhancer.esp6A NoEyeAdaptation - Climates of Tamriel.esp6B SoS - The Dungeons-PatchCoTHardcore.esp6C SoS - The Wilds-PatchCoT.esp6D SoS - Civilization-PatchCoT.esp6E RealisticNights+COT+DB+DG.esp6F RealisticNeedsandDiseases.esp70 RND_Dawnguard-Patch.esp71 RND_HearthFires-Patch.esp72 RND_Dragonborn-Patch.esp73 RND_Requiem-Patch.esp74 RND_USKP-Patch.esp75 Locational Damage.esp76 Prometheus_No_snow_Under_the_roof_DG_DR.esp77 The Dance of Death - Dawnguard Edition.esp78 Sit Anywhere.esp79 Animations.esp7A Beards.esp7B Brows.esp7C AmazingFollowerTweaks.esp7D Alternate Start - Live Another Life.esp [Version 2.3.3b]7E Gri_BeastFeet.esp7F No More Glowing Edges.esp80 realshelter.esp81 RealisticWaterTwo.esp82 RealisticWaterTwo - Legendary.esp83 Warburg's 3D Paper World Map - Texture 2.esp84 warburg's 3d paper world map - dawnguard.esp85 Warburg's 3D Paper World Map - Dragonborn.esp86 Bashed Patch, 0.esp

Fixing exterior lighting with CoT and ELFX? - The Nexus Forums

NewsFeb 25, 20252 minsDevelopment Libraries and FrameworksRustWeb Development ‘Batteries-included’ web framework inspired by Django is still in early development and not ready for production use. Web developers looking for an easier time with the Rust language may want to check out Cot, an emerging web framework pitched as being for “lazy developers.”While still in early stages of development and not ready for production use, Cot promises to combine an “easy-to-use” API modeled after the Django web framework and a built-in ORM (object-relational mapper) for database interaction. Other features of Cot include type safety, an admin panel, and safeguards against common web vulnerabilities designed to make apps “secure by default.” Developers can try out Cot by running the command cargo install cot-cli && cot new.“Cot was born out of frustration — the kind that every Rust developer feels when searching for a batteries-included, Django-like web framework that just handles the basics for you,” Cot co-developer Mateusz Mackowski wrote in a February 18 blog post. “While Rust is a really mature language, the web ecosystem is still sort of lacking. Let’s change that.” Mackowski describes himself as an open-source contributor in the Rust ecosystem. He and Marek Grzelak, a hobbyist Rust developer, are partnering in the development of Cot. While noting there are many web libraries for Rust, such as axum, Rocket, and Actix, Mackowski said that most are very low-level and pretty rough even for the basics. “Cot tries to fill in this gap and tries to create a web framework for lazy developers.” Early releases of Cot can be found on GitHub. Cot currently is ready for community involvement, said Mackowski. Developers interested in participating can reach out via the project’s Discord server.

What is your favorite enb to use with ELFX and COT? :

UPDATEELFX Revised Bleak Weathers----------------------------------I love the new ELFX Weathers, but they were a little bit too colorful for my taste. This is my take on the saturation of the weathers.For more info, please see the description below.This mod changes the ELFX Weathers made by anamorfus, to something that was more to my liking.Please notice there is NO ENB used in the screenshots above. Current changes:new sun texturenew sun glarenew sun brightnessnew sun lightingmore dramatic sunrises (personal opinion)more dramatic sunsets (personal opinion)sky brightness fixes (far mountains don't appear glowing in certain conditions)InstallationDownload and install ELFX Weathers from Enhanced Lights and FXDownload and install this modMake sure both ELFX - Weathers.esp and ELFX Revised Weather.esp are checkedMake sure ELFX Revised Weather.esp OR ELFX Revised Bleak Weathers.esp is loaded after ELFX - Weathers.espRun your game, and (hopefully) you'll like it. :)Planned for next version:fix fog weathers to remove water-land texture seams as much as possible. This means I will have to tone down the fog, unfortunately...CREDITS:anamorfus: creator of the amazing Enhanced Lights and FX and ELFX Weathers. As for RUDY with ELFX and CoT: You can use ELFX interiors (and also ELFX Enhancer, if you like). Don't use ELFX weather or exteriors options - not so much because of ENB, but because they will conflict (as in a real mod conflict ) with CoT. On my Oldrim setup, i have exactly this combination: CoT V ELFX ELFX enhancer (ELFX loaded after CoT).

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CoT and ELFX lighting clash: Skyrim - Level1Techs Forums

This ENB config offers semi-realistic visuals and not to bad performance with all the ENB effects turned on ( really, I'm not joking :) Link to my Patreon site: .................................................................................................................................................NEWS:Download this mod, test it and help develop new grass collision effect - ENB Grass Collisions!!! WATER REFLECTIONS for EVERYONE :)!!!New updated vanilla preset for ENB binaries 0.449, with new and shiny SSR water reflections !!!Use RWT for the water with RWT textures for ENB and my fix.6.0b Vanilla - Tweaked Solstheim weathers. Updated fix for RWT glowing water, again. You can find it In the preset archive (ADDONS folder).Added a fix for too bright Spriggans - Optional files section.Version for ENDERAL Forgotten Stories is here - Rudy ENB for ENDERAL Forgotten StoriesWARNING !!! Remember to install the latest version of Skyrim Particle Patch for ENB.I've published a mod "Rudy HQ - Nordic Ruins" , therefore created a separate local weathers (in all presets), for Dungeons (Nordic Ruins) and Dwarven Ruins (Big thanks for Hasanch0o for the help :). Now these locations can be tweaked to your taste, without affecting all the others interiors.Video from 6.0 vanilla version, new water reflections, RWT :..................................................................................................................................................................................................................................................................................................New SSR effect, from 5.0 version, in Dwemer Ruins :..................................................................................................................................................................................................................................................................................................New SSR effect, from 5.0 version, in Ice Caves :...................................................................................................................................................................................................................................................................................................................................................................................................................................................Check this awesome :Roleplay playthrough with Rudy ENB Vanilla - by Sinitar Gaming/DonProtein:.................................................................................................................................................ENDERAL VERSION TRAILER :Video by Hi's Space15' from Rudy URWL 3.5 :Video by Ultimate Immersion, 3.0.b Vanilla version :My Video from Rudy URWL 3 :My video from Rudy NLA 3 :Vanilla version and Summerset Isle mod :.................................................................................................................................................Modular Shader Library for ENBSeries by --JawZ-- - "Modular Shader Library for ENBSeries" Kabloom code by Kermles 3D LUT, DOF, WeatherFX by Kingeric1992Eye Adaptation by prod80SPELL EFFECTS by MangaclubNight Vision code by Scegielski - "Enhanced ENB Night Eye" IMPORTANT THINGS:Each of my presets is unique. They have the same "character", but each is slightly different. Try them all and choose your favorite.- Please, when you will try one of my 3.0 presets, for the first time, use only the vanilla cloud textures, if you can of course. For me they are good enough and I tweaked all my weathers using them. If you use textures replacement for clouds I can't guarantee good results :)- For the proper interior lighting use the ELFX mod with the Enhancer module.To avoid misunderstandings:- The Vanilla version - compatible only with Vanilla weather ( but Revamped Exterior Fog mod is required )- The NLA version - compatible only with Natural Lighting and Atmospherics for ENB ( Natural Lighting and Atmospherics.esp )- The URWL version - compatible only with ULTRA REALISTIC WORLD LIGHTING for Skyrim BETA ( SkyrimURWL.esp is required )- The CoT version - compatible only with CLIMATES

ELFX and CoT Lighting Not Working Properly - The Nexus Forums

","isPlus":0,"builderId":1182677463,"post_no":1,"type":"0","comment_num":0,"is_fold":0,"props":null,"post_index":0,"pb_tpoint":null}}" data-pid="118148091569"> 这么多蜡烛就这点光 IP属地:湖北1楼2018-02-19 03:40回复 哈哈哈哈哈哈哈嗝 IP属地:湖北2楼2018-02-19 03:42","isPlus":0,"builderId":1182677463,"post_no":3,"type":"0","comment_num":0,"is_fold":0,"props":null,"post_index":2,"pb_tpoint":null}}" data-pid="118148113569"> 哈哈哈哈哈哈哈嗝 RLO听说比ELFX还黑 真实在哪 IP属地:湖北3楼2018-02-19 03:43 静虚极守静笃 enb的问题 有的enb不能用室内光照 只装室外的就好 IP属地:上海4楼2018-02-19 03:53 samsonpan 如果楼主试用过elfx rlo发现室内都很黑不想调整enb的话,唯一可用的就是relighting skyrim 天际光照大修了,最新版4.0.1。9dm和n网都有下载。这个是所有光影mod室内中最明亮的,没有其他的可以比他还亮了 \u5e26\u4e2a\u968f\u4ece\uff0c\u8ba9\u4ed6\u7ed9\u4f60\u62ff\u706b\u628a","isPlus":0,"builderId":1182677463,"post_no":7,"type":"0","comment_num":1,"is_fold":0,"props":null,"post_index":5,"pb_tpoint":null}}" data-pid="118148310441"> 白河畔的幽灵 带个随从,让他给你拿火把 IP属地:四川7楼2018-02-19 04:15 **WARNING: With ELE, ELE + Relighting Skyrim-SSE, RLO or ELFX + Enhancer option the interiors maybe will become too dark for some users tastes. If you don't like darker interiors, you have one of these 3 choices: 1- Do not use lighting mods; 2- Use Relighting Skyrim-SSE alone (without ELE at same time) or 3- Use ELFX without Enhancer option.","isPlus":0,"builderId":1182677463,"post_no":8,"type":"0","comment_num":0,"is_fold":0,"props":null,"post_index":6,"pb_tpoint":null}}" data-pid="118148358476"> samsonpan 这是n网enb制作者们给出的室内过暗的解决方案供楼主参考:**WARNING: With ELE, ELE + Relighting Skyrim-SSE, RLO or ELFX + Enhancer option the interiors maybe will become too dark for some users tastes. If you don't like darker interiors, you have one of these 3 choices: 1- Do not use lighting mods; 2- Use Relighting Skyrim-SSE alone (without ELE at same time) or 3- Use ELFX without Enhancer option. ","isPlus":0,"builderId":1182677463,"post_no":9,"type":"0","comment_num":5,"is_fold":0,"props":null,"post_index":7,"pb_tpoint":null}}" data-pid="118148359397"> 哈哈哈哈哈哈哈嗝 换了RELIGHTING SKYRIM感觉好多了 无心光影整合里居然没这个 IP属地:湖北9楼2018-02-19 04:23 \u800c\u4e14\u6211\u8bb0\u5f97 \u751f\u52a8\u7684\u5929\u6c14 \u91cc\u80fd\u8bbe\u7f6e\u5ba4\u5185\u4eae\u5ea6","isPlus":0,"builderId":1182677463,"post_no":11,"type":"0","comment_num":1,"is_fold":0,"props":null,"post_index":9,"pb_tpoint":null}}" data-pid="118151166987"> 苏菲-玛索 装一个旅行灯笼而且我记得 生动的天气 里能设置室内亮度 \u7528elfx\u8fd8\u6253enb\u7684\u8bdd\uff0c\u8981\u7528ele\u5427\uff0c\u800c\u4e14elfx\u7684\u589e\u5f3a\u4e00\u4e2a\u90fd\u4e0d\u80fd\u9009","isPlus":0,"builderId":1182677463,"post_no":15,"type":"0","comment_num":0,"is_fold":0,"props":null,"post_index":11,"pb_tpoint":null}}" data-pid="118153819829"> 饿服了你 rlo确实很真实,但太真实就不好玩了用elfx还打enb的话,要用ele吧,而且elfx的增强一个都不能选 \u5176\u5b9e\u8fd9\u5854\u697c\u672c\u6765\u5c31\u5f88\u9ed1 \u5378\u6389relighting skyrim\u7684\u6548\u679c ele+enb\u5173\u6389enb\u7684\u6548\u679c","isPlus":0,"builderId":1182677463,"post_no":16,"type":"0","comment_num":1,"is_fold":0,"props":null,"post_index":12,"pb_tpoint":null}}" data-pid="118155003046"> 哈哈哈哈哈哈哈嗝 relighting skyrim 加上ele之后 变得像elfx的色调了 不过蜡烛这还是有明显光源的其实这塔楼本来就很黑 卸掉relighting skyrim的效果 ele+enb关掉enb的效果 IP属地:湖北16楼2018-02-19 13:39 ","isPlus":0,"builderId":1182677463,"post_no":17,"type":"0","comment_num":0,"is_fold":0,"props":null,"post_index":13,"pb_tpoint":null}}" data-pid="118155747877"> 哈哈哈哈哈哈哈嗝 顺便晒妹 不得不说大佬的五官捏的真好看 IP属地:湖北17楼2018-02-19 14:17. As for RUDY with ELFX and CoT: You can use ELFX interiors (and also ELFX Enhancer, if you like). Don't use ELFX weather or exteriors options - not so much because of ENB, but because they will conflict (as in a real mod conflict ) with CoT. On my Oldrim setup, i have exactly this combination: CoT V ELFX ELFX enhancer (ELFX loaded after CoT). As for RUDY with ELFX and CoT: You can use ELFX interiors (and also ELFX Enhancer, if you like). Don't use ELFX weather or exteriors options - not so much because of ENB, but because they will conflict (as in a real mod conflict ) with CoT. On my Oldrim setup, i have exactly this combination: CoT V ELFX ELFX enhancer (ELFX loaded after CoT).

Organic ENB optimized for ELFX and COT compatible at Skyrim

All games Skyrim Special Edition Mods Patches Mesh Patch for Various Mods Download: Manual 0 of 0 File information Last updated 11 March 2021 3:14PM Original upload 12 February 2021 2:27AM Created by captainlei1993 Virus scan Tags for this mod Description Files 9 Images 1 Videos 0 Posts 121 Bugs 0 Logs Stats About this mod Simply some mesh conflict resolution patches I made for personal use. Requirements Permissions and credits Changelogs If you have Skyrim Particle Patch for ENB, SMIM, Blended Roads, ELFX, Assorted Mesh Fixes, Unofficial Material Fix, Dlizzio's Mesh Fixes and Skyrim Landscape and Water Fixes in your load order, you'll find a few mesh conflicts between each other that no one bothers to patch. Now you have an OCD patch for you, hooray!What my patches actually do:My patches either combined changes from conflicting mesh fix mods or applied mesh fixes to SMIM, Blended Roads or ELFX models.Load Order Instructions:The load order for assets(left panel in mo2) should be Skyrim Particle Patch for ENB->SMIM->ELFX->SMIM - Quality Addon->Skyrim Landscape and Water Fixes->Unofficial Material Fix->Assorted Mesh Fixes->Dlizzio's Mesh Fixes, otherwise you'll need some additional patches to be conflict-free. Blended Roads shouldn't matter as long as it's placed below SMIM.If you have No Sunlight Through Mountains installed, simply put it under Skyrim Landscape and Water Fixes then you're good to go.Assorted Mesh Fixes - SMIM - Blended Roads Patch should be placed under SMIM- Assorted Mesh Fixes Patch.SMIM - Quality Addon - Unofficial Material Fix Patch should be placed under

Comments

User1495

Mod Organizer is a bit more advanced than NMM and allows you to experiment with mods without deleting anything. All the mods are stored in separate folders instead of dropped into skyrim Data folder and partialy overwritten. You can create several mod list for specific characters without deleting anything. The downside is that you will have to watch few youtube guides to set it up. usualy go with ELFX for RealVision. I'm not a fan of this Enb, but I often run my setup with ELFX or Relightning Skyrim + Enhanced Lightning for Enb. ELFX and ELE are modular, so you have to pay attention which file you are using.~Base ELFX or Relightning Skyrim - edits lights placement~ELE or ELFX Enhancer - edits imagespace and lightning templatesFull ELE makes the image softer and is less intrusive on color palettes of some of the enbs.ELFX Enhancer makes the interiors darker and creates more contrast by increasing intensity of lightsources (candles, torches, brazers, windows, etc).In your place I would experiment a bit with the Enbs before settling on one. Give Rudy Enb NLA (with CoT turned off) or regular version a shot. to get before trying an Enb:-SMIM-NobleSkyrimMod HD-Skyrim HD Parallax Terrain Tribute by Hein84-Skyrim Flora Overhaul (without the .esp, you just need the tree textures and meshes)-Verdant grass plugin-Optimized INI Files by Ball-Realistic Water Two-aMidianBorn Book of Silence-XCE-Better Males-UNP (or any other unp variant)-RaceMenuPS: Don't forget SKSE and SkyUI.

2025-04-05
User4929

Nights will be brighter than stormy ones.Enhanced Ice-Changes the ice shaders for ice floes and frozen lakes. Download the mod using Nexus Mod Manager, activate it and pick the modules you want in the installer. Enhanced Light and FXShould be compatible with any mod that doesn't change light, fx or the meshes it adds, my meshes are a must have, so make sure it overwrites anything it asks to. You can stick with LOOT load order.The ELFX Enhancer-Should be compatible with any mod that doesn't change imagespaces and lighting templates, which means ambient light, fog, contrast, saturation, bloom, depth of field, etc.The ELFX Exteriors-It should be compatible with everything that doens't place an object over the light sources I placed. You can stick with LOOT load order.The ELFX Weathers-It should be compatible with any mod that doesn't change the weathers. It may be compatible with Climates of Tamriel, because it doesn't change the vanilla weathers, but I don't recommend it, because CoT has so much weathers that you may barely experience mine.Enhanced Ice-It should be compatible with any ice retexture and any mod that change the icebergs.It should be compatible with any ENB setting, but I won't give any support to features that are changed by the ENB. Insanely thanks to-Bethesda for Skyrim and Creation Kit-skyfox69 for NifUtils-eclips3d for the installer-xdayman for BAIN installer-Niftools Team for Nifskope-Autodesk-zaga86 for his ice textures.-Nexus community

2025-04-05
User4992

UPDATE: Preset updated for the final versions of Purity Classic & ELFX. Its a WIP but its enough of an upgrade on the old preset. RealVision ENB isn't needed anymore, all required files are included (apart from the ENB dll of course). A bit more demanding, but you can turn off effects like DOF, AO, etc. to regain performance.If you're looking for an ENB preset for vanilla lighting/weather & ELFX lighting modules, check out my other presets - Surreal ENB/Surreal ENB v2.INTRODUCTION:Since RealVision ENB was designed for Climates of Tamriel, I decided to tweak its COT+ELFX performance preset to my liking for the visual overhaul mod Purity (Classic). This preset contains just enbseries.ini and the enbseriesfolder with a couple of ini files that is intended to overwrite corresponding files from RealVision so you will need to install RealVision first.This is because I haven't created a new preset - only tweaked the above mentioned inis so the rest of the files are still RealVision assets and that's why I decided against including them even though the mod author has retired and given permission to everyone to use his files. MODS:ESSENTIALRealVision ENB - Use the performance preset for ELFX.ENB series - I have tweaked this preset using v221 but it should work fine on all newer binaries albeit with a fps hit.Purity - Classic version. Not sure how it would look with Pure Weather but if the changes made in Purity aren't extensive, it should be fine.ELFX - Main esp, Enhancer and

2025-04-22
User7726

- CCOR Patch.esp47 Requiem - SIC Patch - DLC2.esp48 Requiem - Immersive Armors.esp49 Requiem - Immersive Armors - Addon.esp4A Requiem - SIC CCOR Patch.esp4B PumpingIron.esp4C BarbasLessAnnoying.esp4D Book Covers Skyrim.esp4E Book Covers Dawnguard.esp4F Book Covers Hearthfire.esp50 Book Covers Dragonborn.esp51 REQ - BCS Patch.esp52 ImmersiveFP.esp53 Rebirth Monster.esp54 SFO - Expanded Diversity.esp55 dD - Enhanced Blood Main.esp56 dD-Dragonborn-Dawnguard-EBT Patch.esp57 EBT- Dg - Db - SIC.esp58 fine goods from morrowind.esp59 wizDynamicThings.esp5A Dont_Steal_My_Crops.esp5B Unique Grasses.esp5C SoS - The Dungeons.esp [Version 1.23]5D SoS - The Wilds.esp [Version 1.13]5E SoS - Civilization.esp [Version 1.02]5F Aetherius.esp60 EnhancedLightsandFX.esp61 ELFX - Exteriors.esp62 ClimatesOfTamriel-Dawnguard-Patch.esp63 ClimatesOfTamriel-Dragonborn-Patch.esp64 AOS_CoT 3.1 compatibility patch.esp65 ClimatesOfTamriel-Dungeons-Hardcore.esp66 ClimatesOfTamriel-Interiors-Warm.esp67 ClimatesOfTamriel-VanillaNights-Lvl-2.esp68 Supreme Storms - Cot Version.esp69 ELFXEnhancer.esp6A NoEyeAdaptation - Climates of Tamriel.esp6B SoS - The Dungeons-PatchCoTHardcore.esp6C SoS - The Wilds-PatchCoT.esp6D SoS - Civilization-PatchCoT.esp6E RealisticNights+COT+DB+DG.esp6F RealisticNeedsandDiseases.esp70 RND_Dawnguard-Patch.esp71 RND_HearthFires-Patch.esp72 RND_Dragonborn-Patch.esp73 RND_Requiem-Patch.esp74 RND_USKP-Patch.esp75 Locational Damage.esp76 Prometheus_No_snow_Under_the_roof_DG_DR.esp77 The Dance of Death - Dawnguard Edition.esp78 Sit Anywhere.esp79 Animations.esp7A Beards.esp7B Brows.esp7C AmazingFollowerTweaks.esp7D Alternate Start - Live Another Life.esp [Version 2.3.3b]7E Gri_BeastFeet.esp7F No More Glowing Edges.esp80 realshelter.esp81 RealisticWaterTwo.esp82 RealisticWaterTwo - Legendary.esp83 Warburg's 3D Paper World Map - Texture 2.esp84 warburg's 3d paper world map - dawnguard.esp85 Warburg's 3D Paper World Map - Dragonborn.esp86 Bashed Patch, 0.esp

2025-04-16

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