Dcam synth squad

Author: r | 2025-04-24

★★★★☆ (4.7 / 3605 reviews)

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Fusor is a semi-modular layering environment for 3 DCAM synths with keysplits, additional modulation, high-quality FX and analogue-style sequencing. It is intended for intricate effect treatments and deep sound design. Hosted synths can modulate parameters in Fusor and even in each other to create hybrid super-synth patches. Bring sounds to life TransMod modulation and performance control Close Bring sounds to life DCAM Synth Squad's TransMod system lets you dial in modulation amounts on synths' controls themselves - a more intuitive sound design experience than that of a traditional 'mod matrix'. A huge variety of polyphonic and mono modulation sources can be used to bring your sounds to life in ways you never before imagined.All included presets feature dual performance controls with expressive modulation set up for controllers like aftertouch or modwheel. Other highlights include polyphonic velocity modulation and an innovative velocity-glide function for new dimensions of portamento. DCAM Technology Discrete Component Analogue Modelling Close DCAM Technology The philosophy behind DCAM Synth Squad was to create sound sources that sound right so you aren't forced to bury them in endless plugin chains.DCAM modelling technology involves realistic modelling of the individual components, non-linearities and structure of a circuit. Complex timbral effects like oscillator sync and FM yield rich veins of otherworldly texture - not an ugly digital mess. DCAM Synth Squad's oscillators reproduce the imperfect waveforms and complex organic behaviour of real analogue VCOs. Multiple drive stages provide tonal versatility: dial down filter and VCA drive for fluffy and warm timbres or increase them for a more saturated and aggressive sound. Audio Demos Featured Preset Packs Check out our newest releases! Aiyn Zahev: Horizon Atmospheric presets for electronic music More Details Listen Buy $ Himalaya: Antiquity Vintage analogue-style sounds More Details Listen Buy $ Myagi: Bass Weaponry 2 More cutting-edge basses by. Fxpansion Dcam Synth Squad fxpansion dcam synth squad, fxpansion dcam synth squad free downloadStrobe2 Upgrade from DCAM - Synth Squad, Strobe2 Upgrade from DCAM - Synth Introduction to using DCAM: Synth Squad. DCAM: Synth Squad interface basics. Using presets; Using DCAM: Synth Squad controls; Modulation in DCAM: Synth Squad: the TransMod Introduction to using DCAM: Synth Squad. DCAM: Synth Squad interface basics. Using presets; Using DCAM: Synth Squad controls; Modulation in DCAM: Synth Squad: the TransMod fxpansion dcam synth squad, fxpansion dcam synth squad free download. Strobe2 Upgrade from DCAM - Synth Squad, Strobe2 Upgrade from DCAM - Synth Squad plugin, buy Strobe2 Featured Artists Vol.2 for DCAM Synth Squad-HEXWARS Industrial Strength Vol.1 for DCAM Synth Squad-HEXWARS FXpansion DCAM Synth Squad v1. Mac OS X FXpansion Myagi Ferocity for DCAM Synth Squad Presets for FXpansion DCAM Synth Squad warning Installing DCAM: Synth Squad: Mac OSX; Installing DCAM: Synth Squad: Windows; Authorizing DCAM: Synth Squad. Starting the authorization; Introduction to License Manager; Authorizing 12-01-2011, 08:59 AM #1 Human being with feelings Join Date: Aug 2010 Location: A metropolitan bubble Posts: 1,126 DCAM: Synth Squad...£69...Should I? ^^ Well.......?FXpansion are selling it at this price until the end of the year. Almost all the reviews I've read are very positive but it would be nice to get the opinions of some fellow Reaperites.And before you say it, I did download the demo a few months ago. Then promptly forgot I had it and didn't evaluate it at all. Yes, I am a f**kwit 12-01-2011, 09:06 AM #2 Human being with feelings Join Date: Mar 2010 Location: Newcastle - UK Posts: 567 I've only had it for a few days myself, Sucker for a bargain It's VERY analogue and not dripping with FX. The synths are very flexible. Each Synth can run inside of Fusor which is an FX, Step sequencer, Modulation, Arp environment which sounds great and has excellent FX.One warning they are very CPU hungry due to the complex DSP analogue modelling used.I like them anyway! 12-01-2011, 10:42 AM #3 Human being with feelings Join Date: Mar 2010 Location: Worldwide Posts: 1,053 I also looked at buying this but then stopped! I thought, is another "analogue" style plugin synth really what I need? I have: MinimonstaMs20MonopolyPolysixAlbinoBlueRhinoZ3taJP6KKontakt (loads real analogue sounds)Synth 1TyrellN6I count 12 that I use on most songs. So I decided no I didn't need it.Instead I bought Gross Beat and RP Delay. Bargin! 12-01-2011, 12:20 PM #4 Human being with feelings Join Date: Aug 2010 Location: A metropolitan bubble Posts: 1,126 Yeah, I got RP Delay (£10) and BFD Eco (£9.50) in the last few days as they were both crazy bargains. But there's always room for more toys I also have (probably too) many soft synths, but I don't use many of the free ones and the only one's I've paid for are z3ta+, z3ta+2 and Olga, all of which I think are great (especially for the money - I'm a bit of a tight-wad).Thought I might get a bit more 'general use' out of DCAM SS and be able to purge my VST folder of all the crap that's in there! Decisions, decisions... 12-01-2011, 01:19 PM #5 Human being with feelings Join Date: Sep 2010 Location: Chesterfield, UK Posts: 248 I can highly recommend synth squad.My go-to synths, so very flexible and the modulation is very complex yet elegant.I find

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User6598

Fusor is a semi-modular layering environment for 3 DCAM synths with keysplits, additional modulation, high-quality FX and analogue-style sequencing. It is intended for intricate effect treatments and deep sound design. Hosted synths can modulate parameters in Fusor and even in each other to create hybrid super-synth patches. Bring sounds to life TransMod modulation and performance control Close Bring sounds to life DCAM Synth Squad's TransMod system lets you dial in modulation amounts on synths' controls themselves - a more intuitive sound design experience than that of a traditional 'mod matrix'. A huge variety of polyphonic and mono modulation sources can be used to bring your sounds to life in ways you never before imagined.All included presets feature dual performance controls with expressive modulation set up for controllers like aftertouch or modwheel. Other highlights include polyphonic velocity modulation and an innovative velocity-glide function for new dimensions of portamento. DCAM Technology Discrete Component Analogue Modelling Close DCAM Technology The philosophy behind DCAM Synth Squad was to create sound sources that sound right so you aren't forced to bury them in endless plugin chains.DCAM modelling technology involves realistic modelling of the individual components, non-linearities and structure of a circuit. Complex timbral effects like oscillator sync and FM yield rich veins of otherworldly texture - not an ugly digital mess. DCAM Synth Squad's oscillators reproduce the imperfect waveforms and complex organic behaviour of real analogue VCOs. Multiple drive stages provide tonal versatility: dial down filter and VCA drive for fluffy and warm timbres or increase them for a more saturated and aggressive sound. Audio Demos Featured Preset Packs Check out our newest releases! Aiyn Zahev: Horizon Atmospheric presets for electronic music More Details Listen Buy $ Himalaya: Antiquity Vintage analogue-style sounds More Details Listen Buy $ Myagi: Bass Weaponry 2 More cutting-edge basses by

2025-04-16
User9343

12-01-2011, 08:59 AM #1 Human being with feelings Join Date: Aug 2010 Location: A metropolitan bubble Posts: 1,126 DCAM: Synth Squad...£69...Should I? ^^ Well.......?FXpansion are selling it at this price until the end of the year. Almost all the reviews I've read are very positive but it would be nice to get the opinions of some fellow Reaperites.And before you say it, I did download the demo a few months ago. Then promptly forgot I had it and didn't evaluate it at all. Yes, I am a f**kwit 12-01-2011, 09:06 AM #2 Human being with feelings Join Date: Mar 2010 Location: Newcastle - UK Posts: 567 I've only had it for a few days myself, Sucker for a bargain It's VERY analogue and not dripping with FX. The synths are very flexible. Each Synth can run inside of Fusor which is an FX, Step sequencer, Modulation, Arp environment which sounds great and has excellent FX.One warning they are very CPU hungry due to the complex DSP analogue modelling used.I like them anyway! 12-01-2011, 10:42 AM #3 Human being with feelings Join Date: Mar 2010 Location: Worldwide Posts: 1,053 I also looked at buying this but then stopped! I thought, is another "analogue" style plugin synth really what I need? I have: MinimonstaMs20MonopolyPolysixAlbinoBlueRhinoZ3taJP6KKontakt (loads real analogue sounds)Synth 1TyrellN6I count 12 that I use on most songs. So I decided no I didn't need it.Instead I bought Gross Beat and RP Delay. Bargin! 12-01-2011, 12:20 PM #4 Human being with feelings Join Date: Aug 2010 Location: A metropolitan bubble Posts: 1,126 Yeah, I got RP Delay (£10) and BFD Eco (£9.50) in the last few days as they were both crazy bargains. But there's always room for more toys I also have (probably too) many soft synths, but I don't use many of the free ones and the only one's I've paid for are z3ta+, z3ta+2 and Olga, all of which I think are great (especially for the money - I'm a bit of a tight-wad).Thought I might get a bit more 'general use' out of DCAM SS and be able to purge my VST folder of all the crap that's in there! Decisions, decisions... 12-01-2011, 01:19 PM #5 Human being with feelings Join Date: Sep 2010 Location: Chesterfield, UK Posts: 248 I can highly recommend synth squad.My go-to synths, so very flexible and the modulation is very complex yet elegant.I find

2025-04-20
User1140

The 3 included synths - Strobe, Cypher and Amber - bulge with the immense weight, power and authentic tone of old-school analogue: powerful oscs with realistic FM and sync alongside creamy saturating filters and VCAs. These are combined with the advanced but intuitive TransMod modulation system for bringing sounds to life in new and expressive ways. DCAM Synth Squad also provides real-time and offline oversampling settings, full MIDI learn, dedicated performance-oriented controls and tempo sync for LFOs and envelopes. Strobe Performance synth with a modern edge Close Strobe Designed to be as easy to program and satisfying to play as an analogue monosynth, Strobe adds polyphony and deep TransMod modulation to create a modern classic for no-nonsense leads, sick basses and classic analogue-style pads. Parallel waveforms, osc-stacking and a filter with over 20 modes provide a vast array of timbres within Strobe's deceptively simple architecture. Amber Vintage string psychedelia Close Amber One of the first attempts to realistically model the divide-down string ensemble synths from the 70s, Amber perfectly captures the lush, psychedelic sound of these much-loved but often-forgotten instruments. Its parallel synth and ensemble sections, formant filtering, 3 chorus models, varied playing responses and TransMod modulation build upon the legacy to deliver a new take on these vintage classics. Cypher Digital sandbox for analogue FM Close Cypher Cypher is a sound-design powerhouse - a digital sandbox for analogue-style FM and other audio-rate modulation. It combines 3 intermodulating oscillators and dual filters with digital luxuries like polyphony, accurate through-zero linear FM and advanced TransMod modulation. The result is bass, poly, effect and experimental sounds with immense complexity that remain musical and range from authentic vintage sounds to the unheard and futuristic. Fusor Layering, performance and FX environment Close Fusor Inspired by a lost era of huge wrap-around analogue keyboard rigs,

2025-04-04
User1689

We provide driver software to control cameras manufactured by Hamamatsu Photonics. Menu DCAM-API for Windows DCAM-API Lite for Linux DCAM-SDK4 DCIMG-SDK Third-party plugins Software API Support We have designed a software API to be used by all Hamamatsu digital cameras; it is named DCAM-APIⓇ (Digital CAMera Application Programming Interface).The purpose of DCAM-API is : To standardize camera control and functionality of all Hamamatsu digital cameras.To bridge different supported computer interfaces and aspects of their respective software API into one universal set of API functions and implementation rules.To allow for future expandability of the API with limitless and seamless integration of digital cameras and interfaces without the need for re-building the host application to support them.DCAM-API offers a simple yet powerful set of functions to control all the necessary features and data acquisition control functions of our cameras. It provides dynamic detection of camera features and controls. DCAM-API for Windows DCAM-API Lite for Linux DCAM-SDK4 Software Development Kit for the integration of Hamamatsu cameras with custom software.DCAM-API absolves various differences among Hamamatsu cameras so basic control functions are common to all models. Camera differences are described by DCAM “Properties”. These DCAM “Properties” can be queried and used to control all camera functions and parameters. Because of this concept, developers can build applications without knowing the precise Property types and values. If your system requires more specific Property support, DCAM-SDK4 includes Property Lists for all major Hamamatsu cameras. DCAM-SDK4 also supports timestamping and high speed image recording directly to hard disk (only Windows).The DCAM-SDK4 includes header and library files, API documentation and sample code. The comprehensive sample set enables developers to quickly incorporate Hamamatsu cameras into custom applications. Samples demonstrate all facets of camera control: initialization, parameter handling, image buffering and acquisition, capture synchronization, data storage, etc. DCIMG-SDK Software Development Kit for reading DCIMG file format within custom software. DCAM-API supports hard disk image recording in a special file format designed for high speed data storage (only Windows). This file format is called DCIMG. The DCIMG format, when used in conjunction with special camera functions, can minimize data storage requirements. For example, file size can be considerably reduced when using the Data Extraction feature of the ORCAⓇ-Flash 4.0 V3. Only the necessary data is encoded in the DCIMG file which can be decoded to a full resolution image by DCIMG-SDK.The DCIMG-SDK includes header and library files, API documentation and sample code. Third-party

2025-04-14
User3733

The Image Acquisition Toolbox supports a broad range of imaging hardware including frame grabbers and Windows video capture devices. For a complete list of hardware supported by the Image Acquisition Toolbox, visit the supported hardware page, found by navigating to:and clicking on "Supported Hardware".In addition to supporting various frame grabber manufacturers, the toolbox supports FireWire digital cameras that support the IIDC 1394-based Digital Camera Specification (DCAM), as well as generic Windows video hardware like USB cameras.1) The toolbox supports connections to IEEE 1394 (FireWire) DCAM-compliant devices using the Carnegie Mellon University (CMU) DCAM driver.To test your FireWire camera for compatibility with the toolbox, download the CMU 1394 Digital Camera driver from the CMU Web siteand run their demo application (1394CameraDemo.exe).For additional information on DCAM support, visit the Image Acquisition Toolbox supported hardware page listed above.2) Generic Windows video capture devices are required to be DirectX (DirectShow) compatible for them to work with the Image Acquisition Toolbox. In order for a device to be DirectX compatible, it must provide a WDM (Windows Driver Model) or VFW (Video For Windows) driver.You can determine if your device is DirectX compatible by running Microsoft's NetMeeting application, or by running the Microsoft image capture application, AMCap.exe, which can be found at the following location:If you are able to successfully operate your device with NetMeeting or the above utility without encountering any errors, the video capture device is expected to work with the toolbox.For additional information on generic Windows video hardware support, visit the Image Acquisition Toolbox supported hardware page listed above.

2025-04-21
User4155

Polyphonic audio output from the Virus if I use 2 x Ext Instrument in order to use multiple Virus patches. This makes soloing the Ext Instrument inputs impossible currently - at render/mixdown am concerned this will cause problems...I'll search the forum to see if anyone has any expertise on multiple hardware input processing - hopefully there's a solution beyond buying more audio inputs on a larger interface ttilberg Posts: 587 Joined: Wed Oct 05, 2011 4:55 pm Contact: Re: I may be using External Instrument wrongly - can anyone help Post by ttilberg » Wed Mar 14, 2012 8:11 pm I think at that point, you might have to bounce the audio to and audio channel for each patch. Like I mentioned above, I don't have a cool setup like that, but can only assume that you are routing 2x external instrument plugins to the same midi route, and from the same audio source-- unless it is able to parse different channels differently... If so, that's awesome.I would love to know if this is not the case, I think that sounds really cool. Tim Tilberg - Duluth, MN | SoundCloud - Arsenal2011 13" MBP w/8GB ram | Live 9 Suite, Reason 6.5, FXPansion DCAM/Etch/Maul, Izotope Ozone 5 damian1972 Posts: 13 Joined: Mon Feb 13, 2012 5:12 pm Re: I may be using External Instrument wrongly - can anyone help Post by damian1972 » Thu Mar 15, 2012 12:22 pm I'll come back to you when I get to the relevant stepat the moment Ive got an Access Virus bass patch on one Ext Instrument - routed to Audio interface MIDI output and going to MIdi channel one which is the hardware synth Part 1External Instrument two is routed to MIDI channel two via the same interfact clearly and is playing a lead sound.Audio routed to come back in via Aduio interface.Currently I cant solo the channels which I think is due to the fact Ive got the Virus stereo outputs coming in via the Audio interface standard 1/2 IN - I cant separate the audio signal into components track by track once its coming back into External instrument.So I suppose the workaround when using the hardware multitimbrally is to not use External Instrument at all, to use hardware onboard effects and effect the hardware synth sounds/volumes at source - then leave as MIDI in the Live set and render to

2025-03-25

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